SELF EMPLOYMENT/CONTRACT 2012 - Current
INFINITY ONLINE STUDIOS Artist: April 2017 - April 2018
NINJANEER STUDIOS Artist: Aug 2014 - Nov 2014
UCF STUDIO 500 Motion Capture Specialist: Tech/Assistant Jan 2012 – Aug 2014
JCPL [Cataloger / Technical Services Manager] May 2017 - Current
JO-ANN FABRICS [Team Member October 2013] - March 2015
PERSIS CONSULTING [Graphic Artist and Designer Consultant] May 2011 – May 2012
VVA NETWORKS GMBH [Design and Web Development Intern] June – July 2009
GOOD HEALTH NETWORK, INC. [Graphic Artist and Web Developer] July 2006 - June 2008
WINTER IN THE PARK 3D PROJECTION MAP ANIMATION
Contract Artist Nov 2014
Designed concepts and developed textures to be used in a 3D projection animation.
Art Director, UI Artist, Project Manager Dec 2012
IOS 2D Adventure game - RoundCube Team
Managed a small team in the creation of an IOS adventure game. Made major decisions on art, design, and game mechanics.
Concept Artist, Lighting Artist, Modeler July 2012
3D Action Adventure Learning Game, Havok Vision, Infinate 8 - UCF FIEA
Designed concepts, characters, props, and lighting designs for a 3D Action adventure game.
Lighting & Texture Lead, Sound Editor May 2011
3D Short Film, UCF Visual Language
"Best Animation" Melbourne Independent Filmmakers Fest | "Best Animated Short" New Hope Film Festival
Lead the lighting and texturing departments. Developed lighting and rendering schemes, and a 3 layer texture system for a comic book style 3D effect. Edited Foley and music elements for final film. Filled in other roles as necessary.
UNIVERSITY OF CENTRAL FLORIDA
Master of Science, Interactive Entertainment - FIEA 2012
Bachelor of Arts, Digital Media - Visual Language 2011
GAME ENGINE EXPERIENCE
Adobe Creative Suite
Maya, Zbrush, Mudbox
Vicon Blade, Motion Builder
Final Cut, Composite
Most Valuable Person “Squeaky Business” 2011